Hey folks, Valkor here. This next little nugget wasn’t supposed to be unleashed unto the masses until July 23rd, and since we’re well past, it’s time I give you my impressions of one of the most highly anticipated games this years. I’m talkin about Marvel Ultimate Alliance 2: Civil War.
The premise of Ultimate Alliance 2 follows that of the crossover comics. The Superhero Registration act is introduced, which requires all superhumans to register their powers, reveal their identities, and take up some proper training. The game has you either on the side of Captain America who’s against the act or Tony Stark aka Iron Man who’s for it. You have a wide selection of characters to choose from and new to the series are Gambit, The Incredible Hulk, Power Man, and in an exclusive deal with GameStop "The Juggernaught".
Graphically the game looks damn impressive and less cartoony than the first, the colors are a bit blander, and at times things kinda get mixed up, but overall it looks good. I am especially impressed with the amount of environmental damage you can do.
Controls are just as easy to get into as the first. Analog controls movement, the d-pad switches your character, holding the shoulders will allow you to perform other functions such as switching powers, and managing your abilities, which you can manage in real time. No more pausing having to update stats or waiting until you get to an extraction point to revive a fallen character and you still have all association to an RPG so your characters will level up, gain new strengths, and abilities, and just kick all ass.
But the one feature that’s gonna take some getting used to, but damn easy to pull off are “Fusions”. Fusions are the combined abilities of two characters, allowing you to perform a devastating move that wipes the enemies out. I had the chance to witness a Thor/Gambit fusion that had Thor creating a whirlwind while Gambit tossed in exploding cards. It was to say the least, freakin sweet!
We got to try out two scenarios; the first our team had to take out some missile turrets and the second had us fighting off an army leading up to Deadpool; which brings up to another nifty feature about the game: decisions. Yep, when you meet certain characters you’ll have the choice of how to answer them back either aggressively, passively, or normal. Your answer affects your stats, so how you answer will be how you choose to play the game. So not only do you have the abundance of fusions you can try out, but if you wanna play the game aggressively you can do that as well.
I gotta say after gettin in some play time with Ultimate Alliance 2, I’m all over it when it gets released. Look for more TOV coverage as the game gets closer to its release. I wanna apologize in advance if I missed a feature or incorrectly described a feature, it was a crazy night, totally difficult to take notes but great drink, really delicious grub, and a load of fun. TOV